Into The Inklands introduced Locations across all of the gem-colored suites
So you're encouraged to play cards that cost 3 or more, and it's a complicated puzzle to balance with creatures to target, high quality spells that target, and have the ramp to do them
Cursecatcher is the best one drop merfolk and a mainstay of the merfolk deck should it be dredged out of the B cube
Pioneer has a lower power level than Modern, but the floor for playable is kinda ridiculous
This ultimately forces a continual tax upon opponents that drains them of available land while providing the controller with additional mana resources
My gut says well end up with some combination of a nostalgia/story card and a Modern staple, hence my timid tabling of something like Vengevine + Garruk, Wildspeaker as cards that could use the reprint and fit into the EV modeling